Search Tips

Search is based on keyword.

`Ex: "Procedures"`

Do not search with natural language

`Ex: "How do I write a new procedure?"`

Give Feedback Support Portal

# Transform3D

Adds transform attributes to scene graph locations allowing you to control 3D objects in the Viewer.

Note: Manipulates the xform attribute and is used by the AttributeEditor node.

Connection Type | Connection Name | Function
Input | in | The place in the node graph where you want to add transform attributes to scene graph locations.

Control (UI) | Default Value | Function
path | /root/world/geo | Sets the path to a scene graph location. The path parameter options are available by clicking the dropdown menu. For more information, refer to the Scene Graph Location Widget Type in Common Parameter Widgets.
order | Scale Rot Trans | Sets the order to apply the transform.
rotateOrder | Rx Ry Rz | Sets the order of each rotation.
stackOrder | First | Sets whether to apply before or after the transforms.
translate | 0.0, 0.0, 0.0 | Moves the object up, down, left, right, in or out (of 3D space).
rotate | 0.0, 0.0, 0.0 | Specifies the pivoting around the pivot (axis).
scale | 1.0, 1.0, 1.0 | Sets the scale (on individual axis of x, y or z).
pivot | 0.0, 0.0, 0.0 | Sets the point around which the translate and rotate happens.
uniformScale | 1 | Scales the translate, rotate and scale uniformly.
makeInteractive | No | When set to Yes, you can drag objects in the Viewer and Katana retains the information from the Viewer.
adjustParentBounds | Yes | Specifies whether or not to adjusts the bound attribute of the parent locations affected by the transformations of the child.