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# Previewing Interactive Renders for Outputs Other than Primary

By default, the output displayed in the Monitor tab after an Interactive Render is the output from the primary pass. When additional outputs are available, such as from AOVs, you can view those in the Monitor tab alongside the primary pass.

To view additional interactive render outputs:

| 1. | If there isn’t a RenderSettings node below the RenderOutputDefine node then create one and add it.

| 2. | Select the RenderSettings node and press Alt+E.

The RenderSettings node becomes editable within the Parameters tab.

| 3. | Select the outputs to view from the interactiveOutputs parameter’s list.

All outputs selected are available in the Monitor tab the next time you perform an interactive render downstream of this RenderSettings node. For more on viewing these renders, see Selecting An Output Pass.

Warning: Progressive interactive renders, when configured to send image updates (buckets) with high frequency, may flood the message queue of the renderer plug-in's display driver. To prevent this from consuming unreasonable amounts of memory, the queue is limited in size and, when full, results in delays in updates being sent to Katana. A warning is then printed to the Render Log. The size of the queue (as a number of messages) can be specified using the environment variable KATANA_PIPE_MAX_QUEUE_SIZE. The default size is 16384.