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# Removing, Replacing, and Deleting Nodes

# Removing a Node

There are two different ways to disconnect a node without deleting it:

• remove the inputs/outputs manually, or

• extract it, which removes all connections and attempts to repair the recipe by connecting the nodes that are around the extracted node.

To disconnect a node, drag the head or tail of the connecting arrow to an empty area of the workspace.

To extract a node, removing all the connections to the node without deleting it:

| 1. | Select the node you wish to extract.

| 2. | In the Node Graph, select Edit > Extract Selected Nodes (or press X)

This removes all connections from the selected node, extracting it from the recipe.

# Replacing Nodes

To replace one node with another you can use the R key to replace a node using the same Tab menu.

To replace a node using the R key:

| 1. | In the Node Graph, select the node you want to replace.

| 2. | Press R and start typing the name of the node you want to create.

Katana displays a list of matches.

| 3. | To select the node you want to add from the list, either:

• click on it, or

• scroll to it with the Up and Down arrow keys and press Return.

The new node replaces the selected node in the Node Graph.

# Deleting Nodes

To delete selected nodes

| 1. | Select the node(s) you want to delete.

| 2. | Press Delete.

Katana removes the node(s) from the scene.

To delete all nodes not contributing to the current Scene Graph, in the Node Graph, select Edit > Delete All Non-Contributing Nodes. Disabled nodes that would contribute if enabled are not deleted.

Warning: Katana will attempt to bridge the connections between adjacent connected nodes when a node is deleted, which can sometimes lead to unwanted streams of data that may be incompatible. Holding the Ctrl key while deleting a node will disable bridging connections and stop any upstream or downstream nodes from being automatically reconnected.