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# Defining a Template Light Material

At times it is best to have a Template Material and set local overrides per light. This can be done within the GafferThree node by creating a Template Material and assigning it to a light. Any changes made within the light’s Material sub-tab act as an override for the Template Material.

### Creating a Template Material

In the GafferThree node’s Parameters tab , right-click in the Gaffer object table, and select Add > Template Material or press Alt+M.

A Template Material location is created inside the GafferThree node.

### Assigning a Template Material to a Light

| 1. | In the Parameters tab, double-click below the Shader heading in-line with the light you want to assign the Template Material to.

| 2. | Select the Template Material from the list (Template Materials are displayed in pink).

The Template Material is assigned to the light.