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# OCIOLookTransform

This node provides a way to apply per-shot color correction as specified using the OpenColorIO look mechanism.

Connection Type | Connection Name | Function
Input | input | The place in the node graph where the color correction is applied.

Control (UI) | Default Value | Function
look | N/A | Sets which looks to apply, referencing the OCIO configuration. You can chain looks together using a list delimited by commas or colons. To indicate direction, you can also use the + and - modifiers.
direction | forward | The direction of the transform, with forward being used to bake in a transform, and inverse typically reversing out a previously-baked in transform.
inColorSpace | linear | Sets the input colorspace to convert from.
outColorSpace | linear | Sets the output colorspace to convert to.
ignoreErrors | disabled | When enabled, a missing OpenColorIO look forces this fail. When disabled, a missing OpenColorIO look is treated as a normal colorspace conversion.
context Manually define keys and values for the OCIOLookTransform node.
key1; key2; key3; key4 | N/A | Set a key that corresponds to the value of the same number in order to modify elements of the OCIO node, for example, setting a key called SHOT now tells the node that the corresponding value should be used for shots.
value1; value2; value3; value4 | N/A | Set a value that corresponds to the key of the same number in order to modify elements of the OCIO node, for example, setting a value fora key called SHOT now tells the node that this value should be used in this context.