define({"797":{y:0,u:"../content/ug/using_viewer/specific_viewer_behavior.html",l:-1,t:"Changing Specific Viewer Behavior",i:0.00076076790599386,a:"Lights and Shadows To change the lighting used for the Shaded (raw \u0026 filmlook) shading models: Select Display \u003e Lighting \u003e Off - this removes all lights from the Viewer. Select Display \u003e Lighting \u003e Selected Lights (or press 8) - all selected lights contribute to the lighting in the Viewer. Select ..."},"798":{y:0,u:"../content/ug/using_viewer/transforming_object.html",l:-1,t:"Transforming an Object in the Viewer",i:0.000527739666766158,a:"Using translation Manipulators you can move, rotate, and scale objects within the Viewer. With the Quick Editor you can change the translation Manipulator’s coordinate systems, plane axis, and whether the Manipulator snaps. You can also manually type values for any parameters represented by the ..."},"799":{y:0,u:"../content/ug/using_viewer/changing_look_through.html",l:-1,t:"Choosing a Light or Camera to Look Through",i:0.000527739666766158,a:"The view from a viewport comes from either a light or a camera. You can change the view to a different light or camera to make placement easier or to help with composition. To set this: Click the text at the bottom of the Viewer (such as perspShape). This brings up a list of available lights and ..."},});