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# MaterialResolve

Resolves materials in the scene graph. At scene graph locations with materialAssign attributes, it finds the material that is referenced and copies its material attributes to the scene graph location. Results of this operation can be viewed in the Attributes tab. It can also be used to apply material overrides set by the Material node.

Connection Type | Connection Name | Function
Input | input | The place in the node graph where you want to resolve materials in the scene graph.