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# NetworkMaterialMultiSplice

The NetworkMaterialMultiSplice node is an extension from the NetworkMaterialSplice node. The NetworkMaterialMultiSplice provides additional fields for reference material, allows CEL expressions to target multiple materials, and gives you the ability to connect wildcarded node names.

This spliced material can then further be edited in a downstream NetworkMaterialEdit node. Viewing the material downstream will include the spliced nodes.

Connection Type | Connection Name | Function
Input | in | The place in the node graph where you want to read in an existing network material node and its corresponding shading network.

Control (UI) | Default Value | Function
materialsToEdit
referenceMaterial | n/a | Indicate the material to appear in the node pop-up window.
spliceMaterial | n/a | Include further materials to receive the spliced information.
errorOnFail | Yes | If enabled, any errors applying the material splice will generate an error on the target material location. If set to 'No', any errors will be handled silently and the material will remain unchanged.
warnOnMultipleMatches | Yes | If enabled, a warning will be raised on the material location in the event that a wildcard node name match has applied to multiple materials. Otherwise, multiple connections will be made, but without warning.
connections | n/a | Specifies which nodes you want to connect within the shading node.
disconnections | n/a | Specifies which nodes you want to disconnect within the shading node.