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# UsdScope

The UsdScope node enables you to create scope prims. This can act as a wrapper for Scope from the UsdPrimCreate node, helping organise your node graph and improve workflow for setting up locations in USD.

# Inputs

Connection Type | Connection Name | Function
input | in | The incoming scene graph data that the node will operate on or modify.

# Controls

Control (UI) | Default Value | Function
--- | --- | ---
primPaths | N/A | Location Paths of where to create Prims. For example, /root/world/geo. Prims will be created at each of the provided paths in the order they are provided.
primSpec | define | Determines what specifier of Prim to create, from define, class or over.
primSpecHierarchy | disabled | Determines whether to create all prims in the provided hierarchy with the primSpec. If set to False, all but the final Prim will be "over" primSpec to avoid writing over primSpecs in lower order layers.