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# ArnoldOutputChannelDefine

Builds the parameters used by Arnold during render.

Note: The driverParameters change depending on the selected driver.

Note: The parameters that are available for this node are dependent on which version of Arnold you are using. As such, only renderer-agnostic parameters are listed. For more information on some of the other parameters you may encounter, please refer to the documentation that ships with Arnold.

Connection Type | Connection Name | Function
Input | in | The place in the node graph where you want to specify the output channel type and settings.

Control (UI) | Default Value | Function
name | N/A | The name used by the RenderOutputDefine node for these output channel settings. This parameter usually matches the channel name. By allowing a different name to be sent to the RenderOutputDefine node, different filter and file types can be used for the same output variable.
type | RGBA | Sets the output channel type: BYTE, INT, LONG, BOOL, FLOAT, DOUBLE, RGB, RGBA, ABSRGB, VECTOR, POINT, POINT2, STRING, POINTER, ARRAY, MATRIX, and ENUM