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# The Default Tabs

The following are the tabs displayed by default. More tabs are available in the Tabs menu.

Tab | Function
Node Graph | This is where you build your node tree (a tree graph that represents the recipe for manipulating a 3D scene).
Monitor | This is where you view the results of your renders and composites.
Curve Editor | Lets you edit animation keys as curves.
Dope Sheet | Lets you edit animation keys as a spreadsheet of keys and ranges.
Scene Graph | This is where you view the scene data, generated at the current view node in the Node Graph, in a hierarchical representation. The objects - such as geometry, particle data, volumetric data, materials, cameras, and lights - that make up the scene graph are called locations, and are referenced by their path, such as /root/world/cam/camera.
Project Settings | This is where you can view and edit parameters for the whole project.
Python | This is where you can enter Python commands as well as view their outputs. It acts as a Python interactive shell within Katana.
Parameters | This is where you adjust the parameters associated with nodes currently selected for editing.
Catalog | Lets you view and organize previous renders.
Attributes | Lets you view the attribute values held at each location in the scene graph.
Render Log | Lets you view text output from the renderer.
Viewer | This is where you can view and manipulate your scene using a 3D representation. Only objects whose locations that are visible in the Scene Graph tab are displayed.