Using Keyframes
Selecting Keyframes
The Dope Sheet has standard controls for selecting single or multiple keyframes.
To select a keyframe, click on it or drag a marquee around it. To select multiple keyframes, drag a marquee around all the keyframes you want to select, or right-click and choose Select All from the menu (or press Ctrl+A) to select all visible keyframes.
You can add to a selection at any time by clicking, or dragging a marquee over the keyframe(s), while holding the Shift key. If you want to remove from a selection, click it, or drag a marquee over the keyframe(s) while holding the Ctrl key.
To move keyframe(s):
| 1. | Select the keyframe(s) to move. |
| 2. | Click on one of the selected keyframe(s) and drag left or right. |
At times you may want to convert an interpolated value into a keyframe; you can achieve this by right-clicking at the intersection of the frame and parameter (this is where the keyframe block displays) and selecting Set Key. A new keyframe is created with the same value as previously interpolated at that frame.
Copy and Pasting Keyframes
The Dope Sheet provides the simplest method for copying and pasting keyframes.
| 1. | Select the keyframe(s) to copy. |
| 2. | Right-click and select Copy Selected Key(s) (or press Ctrl+C). |
| 3. | Right-click and select Paste Key. |
If you right-click on an empty part of the Dope Sheet, the keyframe(s) are inserted in the same parameter from which it was copied at the point shown by a ghosted vertical line. If you right-click horizontally in line with a parameter, the keyframe(s) are added there. The precise positions are highlighted when you first right-click.
Alternatively, if you are using the Timeline, move the current frame to where you want to insert the new keyframe(s) and press Ctrl+V.
Deleting Keyframes
To delete keyframe(s):
| 1. | Select the keyframe(s) to delete. |
| 2. | Right-click and select Delete Selected Key(s) (or press Del). |
Tip: When creating, copying, or deleting keyframes within the Dope Sheet, it is a good idea to keep checking the new curve within the Curve Editor to make sure the curve segments are interpolated using the right segment function.